IOculusInputModule::GetNumberOfHandControllers

Gets the number of hands that are active, so that games that require them can check to make sure they're present

Windows
MacOS
Linux

References

Module

OculusInput

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Public/IOculusInputModule.h

Include

#include "IOculusInputModule.h"

Syntax

uint32 GetNumberOfHandControllers() const

Remarks

Gets the number of hands that are active, so that games that require them can check to make sure they're present

Returns

The number of Hands that are active (but not necessarily tracked)

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