BoneNameMappings

Bone mapping for custom hand skeletal meshes

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="CustomSkeletalMesh")
TMap< EBone, FName > BoneNameMappings

Remarks

Bone mapping for custom hand skeletal meshes

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