UOculusMRFunctionLibrary::SetMrcScalingFactor

Set the scaling factor for the MRC configuration. This should be a positive value set to the same scaling as the VR player pawn so that the game capture and camera video are aligned.

Windows
MacOS
Linux

References

Module

OculusMR

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Public/OculusMRFunctionLibrary.h

Include

#include "OculusMRFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Private/OculusMRFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OculusLibrary|MR",
          Meta=(DisplayName="Set MRC Scaling Factor"))
static bool SetMrcScalingFactor
(
    float ScalingFactor
)

Remarks

Set the scaling factor for the MRC configuration. This should be a positive value set to the same scaling as the VR player pawn so that the game capture and camera video are aligned.

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