ExternalCompositionPostProcessEffects

Set the amount of post process effects in the MR view for external composition

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=OculusMR, EditAnywhere, BlueprintReadWrite)
EOculusMR_PostProcessEffects ExternalCompositionPostProcessEffects

Remarks

Set the amount of post process effects in the MR view for external composition

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