Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Public/OculusMR_Settings.h |
Include |
#include "OculusMR_Settings.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=OculusMR)
EOculusMR_CameraDeviceEnum GetCapturingCamera()
When CompositionMethod is DirectComposition, the physical camera device which provide the frame