Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Public/OculusMR_Settings.h |
Include |
#include "OculusMR_Settings.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Private/OculusMR_Settings.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=OculusMR)
void LoadFromIni()
Load settings from the config file