UOculusMR_Settings::SetIsCasting

Turns MRC on and off

Windows
MacOS
Linux

References

Module

OculusMR

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Public/OculusMR_Settings.h

Include

#include "OculusMR_Settings.h"

Source

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Private/OculusMR_Settings.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=OculusMR)
void SetIsCasting
(
    bool val
)

Remarks

Turns MRC on and off

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