UK2Node_LeaderboardFlush

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

OnlineBlueprintSupport

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardFlush.h

Include

#include "K2Node_LeaderboardFlush.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UK2Node_LeaderboardFlush : public UK2Node_BaseAsyncTask

Constructors

Name Description

Public function

UK2Node_LeaderboardFlush

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UK2Node

Name Description

Public function Virtual Const

FText

 

GetMenuCategory()

Override to provide a default category for specific node types to be listed under.

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

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