FOnlineSubsystemImpl::IsDedicated

Is the online subsystem associated with the game/editor/engine running as dedicated.

Windows
MacOS
Linux

Override Hierarchy

IOnlineSubsystem::IsDedicated()

FOnlineSubsystemImpl::IsDedicated()

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemImpl.h

Include

#include "OnlineSubsystemImpl.h"

Syntax

virtual bool IsDedicated() const

Remarks

Is the online subsystem associated with the game/editor/engine running as dedicated. May be forced into this mode by EditorPIE, but basically asks if the OSS is serving in a dedicated capacity

Returns

true if the online subsystem is in dedicated server mode, false otherwise

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