FOnlineSubsystemImpl::IsServer

Is this instance of the game running as a server (dedicated OR listen) checks the Engine if possible for netmode status

Windows
MacOS
Linux

Override Hierarchy

IOnlineSubsystem::IsServer()

FOnlineSubsystemImpl::IsServer()

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemImpl.h

Include

#include "OnlineSubsystemImpl.h"

Source

/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemImpl.cpp

Syntax

virtual bool IsServer() const

Remarks

Is this instance of the game running as a server (dedicated OR listen) checks the Engine if possible for netmode status

Returns

true if this is the server, false otherwise

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