FUniqueNetIdString::FUniqueNetIdString

Don.eubanks - Including a constructor that allows for type passing to make transitioning easier, if we determine we want to abstract-ify this class, this constructor will be removed

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h

Include

#include "OnlineSubsystemTypes.h"

Syntax

FUniqueNetIdString
(
    const FString & InUniqueNetId,
    const FName InType
)

Remarks

Don.eubanks - Including a constructor that allows for type passing to make transitioning easier, if we determine we want to abstract-ify this class, this constructor will be removed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss