IOnlinePlatformData

Base class for anything meant to be opaque so that the data can be passed around without consideration for the data it contains.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h

Include

#include "OnlineSubsystemTypes.h"

Syntax

class IOnlinePlatformData

Remarks

Base class for anything meant to be opaque so that the data can be passed around without consideration for the data it contains. A human readable version of the data is available via the ToString() function Otherwise, nothing but platform code should try to operate directly on the data

Constructors

Name Description

Protected function

IOnlinePlatformData()

Hidden on purpose

Protected function

IOnlinePlatformData

(
    const IOnlinePlatformData& Src
)

Hidden on purpose

Destructors

Name Description

Public function Virtual

~IOnlinePlatformData()

Functions

Name Description

Protected function Virtual Const

bool

 

Compare

(
    const IOnlinePlatformData& Other
)

Public function Const

const uint8 ...

 

GetBytes()

Get the raw byte representation of this opaque data This data is platform dependent and shouldn't be manipulated directly

Public function Const

int32

 

GetSize()

Get the size of the opaque data

Public function Const

bool

 

IsValid()

Check the validity of the opaque data

Public function Const

FString

 

ToDebugString()

Get a human readable representation of the opaque data Shouldn't be used for anything other than logging/debugging

Public function Const

FString

 

ToString()

Platform specific conversion to string representation of data

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const IOnlinePlatformData& Other
)

Protected function

IOnlinePlatf...

 

operator=

(
    const IOnlinePlatformData& Src
)

Hidden on purpose

Public function Const

bool

 

operator==

(
    const IOnlinePlatformData& Other
)

Comparison operator

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