FOnLoginStatusChanged

Delegate called when a player's status changes but doesn't change profiles

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_FourParams< void, int32, ELoginStatus::Type, ELoginStatus::Type, const FUniqueNetId & > FOnLoginStatusChanged

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineIdentityInterface.h

Include

#include "Interfaces/OnlineIdentityInterface.h"

Remarks

Delegate called when a player's status changes but doesn't change profiles

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss