FOnPlayerTalkingStateChanged

Delegate called when a player is talking either remotely or locally Called once for each active talker each frame

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, FUniqueNetIdRef, bool > FOnPlayerTalkingStateChanged

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/VoiceInterface.h

Include

#include "Interfaces/VoiceInterface.h"

Remarks

Delegate called when a player is talking either remotely or locally Called once for each active talker each frame

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