FOnSessionUserInviteAccepted

Called when a user accepts a session invitation.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_FourParams< void, const bool, const int32, FUniqueNetIdPtr, const FOnlineSessionSearchResult & > FOnSessionUserInviteAccepted

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h

Include

#include "Interfaces/OnlineSessionInterface.h"

Remarks

Called when a user accepts a session invitation. Allows the game code a chance to clean up any existing state before accepting the invite. The invite must be accepted by calling JoinSession() after clean up has completed

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