FTurnBasedEventDelegate::OnMatchReceivedTurnEvent

This is triggered when it is the current player's turn.

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTurnBasedInterface.h

Include

#include "Interfaces/OnlineTurnBasedInterface.h"

Syntax

virtual void OnMatchReceivedTurnEvent
(
    FString MatchID,
    bool BecameActive,
    void * Match
)

Remarks

This is triggered when it is the current player's turn.

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