FTurnBasedEventDelegate

[FTurnBasedEventDelegate](API\Plugins\OnlineSubsystem\Interfaces\FTurnBasedEventDelegate) provides the interface for responding to events in turn based games

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTurnBasedInterface.h

Include

#include "Interfaces/OnlineTurnBasedInterface.h"

Syntax

class FTurnBasedEventDelegate

Remarks

FTurnBasedEventDelegate provides the interface for responding to events in turn based games

Destructors

Name Description

Public function Virtual

~FTurnBasedEventDelegate()

Functions

Name Description

Public function Virtual

void

 

OnMatchEnded

(
    FString MatchID
)

This is triggered when the match has ended for any reason.

Public function Virtual

void

 

OnMatchReceivedTurnEvent

(
    FString MatchID,
    bool BecameActive,
    void* Match
)

This is triggered when it is the current player's turn.

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