IOnlineFriends::GetFriendSettings

Gets the cached information we have stored from a third party source

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFriendsInterface.h

Include

#include "Interfaces/OnlineFriendsInterface.h"

Syntax

virtual bool GetFriendSettings
(
    const FUniqueNetId & UserId,
    TMap< FString, TSharedRef< FOnlineFriendSettingsSourceData > > & OutSettings
)

Remarks

Gets the cached information we have stored from a third party source

Returns

true if blocked players list was found for the given user

Parameters

Parameter

Description

UserId

user to retrieve settings for

OutSettings

[out] Map that receives the copied data

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss