| IOnlineIdentity::GetUniquePlayerId()
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineIdentityInterface.h |
Include |
#include "Interfaces/OnlineIdentityInterface.h" |
FUniqueNetIdPtr GetUniquePlayerId
(
int32 LocalUserNum
) const
Gets the platform specific unique id for the specified player
Valid player id object if the call succeeded, NULL otherwise
Parameter |
Description |
---|---|
LocalUserNum |
the controller number of the associated user |