IsPlayerInSessionImpl

Common implementation for finding a player in a session

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystem.h

Include

#include "OnlineSubsystem.h"

Source

/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp

Syntax

bool IsPlayerInSessionImpl
(
    class IOnlineSession * SessionInt,
    FName SessionName,
    const FUniqueNetId & UniqueId
)

Remarks

Common implementation for finding a player in a session

Returns

true if unique id found in session, false otherwise

Parameters

Parameter

Description

SessionInt

Session interface to use

SessionName

Session name to check for player

UniqueId

UniqueId of the player

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss