| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconClient.h |
Include |
#include "TestBeaconClient.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, NotPlaceable, Config=Engine)
class ATestBeaconClient : public AOnlineBeaconClient
A beacon client used for making reservations with an existing game session
Name | Description | |
---|---|---|
|
ATestBeaconClient ( |
Name | Description | ||
---|---|---|---|
|
ClientPing() |
Send a ping RPC to the client |
|
|
ServerPong() |
Send a pong RPC to the host |
Name | Description | ||
---|---|---|---|
|
OnFailure() |
Notification that failure needs to be handled |