| IOnlineVoice::UnmuteRemoteTalker()
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceInterfaceImpl.h |
Include |
#include "VoiceInterfaceImpl.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceInterfaceImpl.cpp |
virtual bool UnmuteRemoteTalker
(
uint8 LocalUserNum,
const FUniqueNetId & PlayerId,
bool bIsSystemWide
)
Allows a remote talker to talk to the specified local player.
This only unmutes them in the game unless the bIsSystemWide flag is true, which attempts to unmute them globally
TRUE if the function succeeds, FALSE otherwise
Parameter |
Description |
---|---|
LocalUserNum |
the user that is allowing the remote talker to talk |
PlayerId |
the remote talker that is being restored to talking |
bIsSystemWide |
whether to try to unmute them globally or not |