Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconReservation.h |
Include |
#include "OnlineBeaconReservation.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FPlayerReservation
A single player reservation
Name | Description | ||
---|---|---|---|
|
bAllowCrossplay |
Does this player opt in to crossplay |
|
|
float |
ElapsedTime |
Elapsed time since player made reservation and was last seen |
|
Platform |
Platform this user is on |
|
|
UniqueId |
Unique id for this reservation |
|
|
ValidationStr |
Info needed to validate user credentials when joining a server |
Name | Description | |
---|---|---|
|
FPlayerReservation() |