| IVoiceEngine::IsRemotePlayerTalking()
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h |
Include |
#include "VoiceEngineImpl.h" |
virtual bool IsRemotePlayerTalking
(
const FUniqueNetId & UniqueId
)
Determines whether a remote talker is currently talking or not
true if the user is talking, false otherwise
Parameter |
Description |
---|---|
UniqueId |
the unique id of the talker to check status on |