Module |
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Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtils.h |
Include |
#include "OnlineSubsystemUtils.h" |
class IOnlineSubsystemUtils
Interface class for various online utility functions
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IOnlineSubsystemUtils() |
Hidden on purpose |
Name | Description | |
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~IOnlineSubsystemUtils() |
Name | Description | ||
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FUniqueNetId... |
CreateForeignUniqueNetId |
Create a TRANSPORT LAYER unique id |
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GetNumPIELogins() |
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GetOnlineIdentifier ( |
Gets an FName that uniquely identifies an instance of OSS |
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GetOnlineIdentifier |
Gets an FName that uniquely identifies an instance of OSS |
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GetPIELogins ( |
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GetReplicationHashForSubsystem ( |
Return the replication hash for a given subsystem |
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GetSubsystemFromReplicationHash ( |
Return the name of the online subsystem associated with this hash |
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IsOnlinePIEEnabled() |
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SetEngineExternalUIBinding ( |
Bind a notification delegate when any subsystem external UI is opened/closed NOTE* there is only meant to be one delegate needed for this, game code should bind manually |
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SetShouldTryOnlinePIE ( |
Enable/Disable online PIE at runtime |
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SupportsOnlinePIE() |
Play in Editor settings |