FSocketSendResult

Struct to hold the result of a socket SendTo call.

Windows
MacOS
Linux

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpConnection.h

Include

#include "IpConnection.h"

Syntax

struct FSocketSendResult

Remarks

Struct to hold the result of a socket SendTo call. If net.IpConnectionUseSendTasks is true, these are communicated back to the game thread via SocketSendResults.

Variables

Name Description

Public variable

int32

 

BytesSent

Public variable

ESocketErrors

 

Error

Constructors

Name Description

Public function

FSocketSendResult()

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