Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h |
Include |
#include "LeaderboardFlushCallbackProxy.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardFlushCallbackProxy.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(BlueprintInternalUseOnly="true"))
static ULeaderboardFlushCallbackProxy * CreateProxyObjectForFlush
(
class APlayerController * PlayerController,
FName SessionName
)
Called to perform the query internally.