UPartyBeaconState::SanityCheckReservations

Check that our reservations are in a good state

Windows
MacOS
Linux

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h

Include

#include "PartyBeaconState.h"

Source

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp

Syntax

void SanityCheckReservations
(
    const bool bIgnoreEmptyReservations
) const

Remarks

Check that our reservations are in a good state

Parameters

Parameter

Description

bIgnoreEmptyReservations

Whether we want to ignore empty reservations or not (because we intend to clean them up later)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss