Name |
Description |
|
---|---|---|
|
FClientOodleNetAnalyticsData |
Clientside version of the above net analytics data (typically only used for debugging) |
|
FOodleComponentModuleInterface |
Oodle Module Interface |
|
FOodleNetAnalyticsData |
Oodle implementation for (serverside) threaded net analytics data - threading is taken care of, just need to send off the analytics |
|
FOodleNetworkAnalyticsVars |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FOodleNetworkArchiveBase |
Base file archive for the Oodle plugin. |
|
FOodleNetworkDictionary |
Encapsulates Oodle dictionary data loaded from file, to be wrapped in a shared pointer (auto-deleting when no longer in use) |
|
FOodleNetworkDictionaryArchive |
Archive for handling UE Oodle dictionary (.udic) files |
|
FOodleNetworkDictionaryGenerator |
|
|
FPacketCaptureArchive |
Archive for handling packet capture (.ucap) files |
|
OodleNetworkHandlerComponent |
PacketHandler component for implementing Oodle support. |
|
UOodleNetworkTrainerCommandlet |
Commandlet for processing UE packet captures, through Oodle's training API, for generating compressed state dictionaries. |
Name |
Description |
|
---|---|---|
|
EOodleEnableMode |
Specifies when compression is enabled. |
|
EOodleNetworkHandlerMode |
The mode that the Oodle packet handler should operate in |