| UObjectBase
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Module |
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Header |
/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h |
Include |
#include "OpenCVLensDistortionBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Meta=(ScriptName="OpenCVLensDistortionLibrary"))
class UOpenCVLensDistortionBlueprintLibrary : public UBlueprintFunctionLibrary
Name | Description | |
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UOpenCVLensDistortionBlueprintLibrary ( |
Name | Description | ||
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UTexture2D &... |
CreateUndistortUVDisplacementMap ( |
Creates a texture containing a DisplacementMap in the Red and the Green channel for undistorting a camera image. |
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DrawDisplacementMapToRenderTarget ( |
Draws UV displacement map within the output render target. |
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EqualEqual_CompareLensDistortionModels ( |
Returns true if A is equal to B (A == B) |
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NotEqual_CompareLensDistortionModels ( |
Returns true if A is not equal to B (A != B) |