FOpenColorIOColorConversionSettings

Identifies a OCIO ColorSpace conversion.

Windows
MacOS
Linux

References

Module

OpenColorIO

Header

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOColorSpace.h

Include

#include "OpenColorIOColorSpace.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FOpenColorIOColorConversionSettings

Remarks

Identifies a OCIO ColorSpace conversion.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UOpenColorIOCon...

 

ConfigurationSource

The source color space name.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FOpenColorIOCol...

 

DestinationColorSpace

The destination color space name.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FOpenColorIOCol...

 

SourceColorSpace

The source color space name.

Constructors

Name Description

Public function

FOpenColorIOColorConversionSettings()

Default constructor.

Functions

Name Description

Public function Const

bool

 

IsValid()

Returns true if the source and destination color spaces are found in the configuration file

Public function Const

FString

 

ToString()

Get a string representation of this conversion.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss