FOpenColorIOShaderType::BeginCompileShader

Enqueues a compilation for a new shader of this type.

Windows
MacOS
Linux

References

Module

OpenColorIO

Header

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShaderType.h

Include

#include "OpenColorIOShaderType.h"

Source

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShaderMap.cpp

Syntax

void BeginCompileShader
(
    uint32 ShaderMapId,
    const FOpenColorIOTransformResource * InColorTransform,
    FSharedShaderCompilerEnvironment * CompilationEnvironment,
    EShaderPlatform Platform,
    TArray< TRefCountPtr< class FShaderCommonCompileJob >> & NewJobs,
    FShaderTarget Target
)

Remarks

Enqueues a compilation for a new shader of this type.

Parameters

Parameter

Description

InColorTransform

The ColorTransform to link the shader with.

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