EFlipbookCollisionMode::Type

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MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h

Include

#include "PaperFlipbook.h"

Syntax

namespace EFlipbookCollisionMode
{
    enum Type
    {
        NoCollision,
        FirstFrameCollision,
        EachFrameCollision,
    }
}

Values

Name

Description

NoCollision

The flipbook has no collision

FirstFrameCollision

The flipbook has non-animated collision based on the first frame of the animation

EachFrameCollision

The flipbook changes collision each frame based on the animation (

This setting is not recommended and is very expensive, recreating the physics state every frame)

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