FPaperSpriteSocket

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h

Include

#include "PaperSprite.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FPaperSpriteSocket

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FTransform

 

LocalTransform

Transform in pivot space (not texture space)

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FName

 

SocketName

Name of the socket.

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