FSpriteAssetInitParameters::SetPixelsPerUnrealUnit

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References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h

Include

#include "SpriteEditorOnlyTypes.h"

Syntax

void SetPixelsPerUnrealUnit
(
    float NewPixelsPerUU
)

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