| UObjectBase
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteActor.h |
Include |
#include "PaperGroupedSpriteActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ComponentWrapperClass)
class PAPER2APaperGroupedSpriteActor : public AActor
A group of sprites that will be rendered and culled as a single unit
This actor is created when you Merge several sprite components together. it is just a thin wrapper around a UPaperGroupedSpriteComponent.
Name | Description | |
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PAPER2APaperGroupedSpriteActor ( |
Name | Description | ||
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UPaperGroupe... |
GetRenderComponent() |
Returns RenderComponent subobject |
Name | Description | ||
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GetReferencedContentObjects |
Used by the "Sync to Content Browser" right-click menu option in the editor. |