PAPER2FPaperTileMetadata

Information about a single tile in a tile set.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileSet.h

Include

#include "PaperTileSet.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(ShowOnlyInnerProperties))
struct PAPER2FPaperTileMetadata

Remarks

Information about a single tile in a tile set.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FSpriteGeometry...

 

CollisionData

Collision data for the tile.

Public variable UProperty

uint8[4]

 

TerrainMembership

Indexes into the Terrains array of the owning tile set, in counterclockwise order starting from top-left 0xFF indicates no membership.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FName

 

UserDataName

A tag that can be used for grouping and categorizing (consider using it as the index into a UDataTable asset).

Functions

Name Description

Public function

 

FPaperTileMetadata()

Public function Const

bool

 

HasCollision()

Does this tile have collision information?

Public function Const

bool

 

HasMetaData()

Does this tile have user-specified metadata?

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