Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h |
Include |
#include "SpriteDrawCall.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct PAPER2FSpriteDrawCallRecord
Name | Description | ||
---|---|---|---|
|
AdditionalTextures |
||
|
UTexture * |
BaseTexture |
|
|
Color |
||
|
Destination |
||
|
RenderVerts |
Render triangle list (stored as loose vertices) |
Name | Description | ||
---|---|---|---|
|
BuildFromSprite ( |
||
|
FSpriteDrawCallRecord() |
||
|
IsValid() |