PAPER2FSpriteDrawCallRecord

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h

Include

#include "SpriteDrawCall.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct PAPER2FSpriteDrawCallRecord

Variables

Name Description

Public variable

FAdditionalSpri...

 

AdditionalTextures

Public variable UProperty

UTexture *

 

BaseTexture

Public variable UProperty

FColor

 

Color

Public variable UProperty

FVector

 

Destination

Public variable

TArray< FVector...

 

RenderVerts

Render triangle list (stored as loose vertices)

Functions

Name Description

Public function

void

 

BuildFromSprite

(
    const UPaperSprite* Sprite
)

Public function

 

FSpriteDrawCallRecord()

Public function Const

bool

 

IsValid()

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