PAPER2FSpriteGeometryCollection::Reset

Empties this geometry collection, resetting the GeometryType to TightBoundingBox.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h

Include

#include "SpriteEditorOnlyTypes.h"

Syntax

void Reset()

Remarks

Empties this geometry collection, resetting the GeometryType to TightBoundingBox.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss