Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h |
Include |
#include "PaperFlipbookComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Sprite")
virtual UPaperFlipbook * GetFlipbook()
Gets the flipbook used by this instance.