Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h |
Include |
#include "PaperFlipbookComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
void SetSpriteColor
(
FLinearColor NewColor
)
Set color of the sprite