Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
Include |
#include "PaperGroupedSpriteComponent.h" |
FBodyInstance * InitInstanceBody
(
int32 InstanceIndex,
const FSpriteInstanceData & InstanceData,
FPhysScene * PhysScene
)
Creates a body instance for the specified instance data if that sprite has defined collision