Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
Include |
#include "PaperGroupedSpriteComponent.h" |
void SetupNewInstanceData
(
FSpriteInstanceData & InOutNewInstanceData,
int32 InInstanceIndex,
const FTransform & InInstanceTransform,
UPaperSprite * InSprite,
UMaterialInterface * MaterialOverride,
const FColor & InColor
)
Sets up new instance data to sensible defaults, creates physics counterparts if possible