[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere)
TEnumAsByte< ESpritePivotMode::Type > PivotMode
Pivot mode.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere)
TEnumAsByte< ESpritePivotMode::Type > PivotMode
Pivot mode.