| UActorComponent::SendRenderDynamicData_Concurrent()
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h |
Include |
#include "PaperSpriteComponent.h" |
virtual void SendRenderDynamicData_Concurrent()
Called to send dynamic data for this component to the rendering thread