[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, BlueprintReadOnly, Meta=(DisplayThumbnail="true"))
UPaperSprite * SourceSprite
The sprite asset used by this component.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, BlueprintReadOnly, Meta=(DisplayThumbnail="true"))
UPaperSprite * SourceSprite
The sprite asset used by this component.