PAPER2UPaperTerrainComponent::GenerateFillRenderDataFromPolygon

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MacOS
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References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h

Include

#include "PaperTerrainComponent.h"

Syntax

void GenerateFillRenderDataFromPolygon
(
    const class UPaperSprite * NewSprite,
    FSpriteDrawCallRecord & FillDrawCall,
    const FVector2D & TextureSize,
    const TArray< FVector2D > & TriangulatedPolygonVertices
)

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