[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, Meta=(DisplayThumbnail="true"))
UPaperSprite * InteriorFill
The sprite to use for an interior region fill.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, Meta=(DisplayThumbnail="true"))
UPaperSprite * InteriorFill
The sprite to use for an interior region fill.