PAPER2UPaperTileMapComponent::GetTileCornerPosition

Returns the position of the top left corner of the specified tile.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h

Include

#include "PaperTileMapComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Sprite")
FVector GetTileCornerPosition
(
    int32 TileX,
    int32 TileY,
    int32 LayerIndex,
    bool bWorldSpace
) const

Remarks

Returns the position of the top left corner of the specified tile.

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