PAPER2UPaperTileMapComponent::MakeTileMapEditable

Makes the tile map asset pointed to by this component editable.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h

Include

#include "PaperTileMapComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
void MakeTileMapEditable()

Remarks

Makes the tile map asset pointed to by this component editable. Nothing happens if it was already instanced, but if the tile map is an asset reference, it is cloned to make a unique instance.

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